UI
Angel: Free Lancer(concept) » Devlog
lets look at some ui
aight so lets explain.
1. is the health/ energy bar. its supposed to be artistic, but straight to the point. bar representing health, air coming out of thing representing energy.
2. is the title screen. i want it to be subtle which is why i combined becks powers with it.
3. last it the loading screen. i want the player to be able to occupy themselves with something, so i want to have them be able to interact with the photo by pushing wind to occupy themselves while the game loads.
yeah thats it.
Angel: Free Lancer(concept)
just a little project for my visual design class at hostos (college)
Status | Prototype |
Category | Other |
Author | Sleepyboxcat |
More posts
- Mock manualMay 19, 2023
- color schemesMay 19, 2023
- Original conceptsMay 19, 2023
- pixel imposterMay 19, 2023
- pixel artMay 19, 2023
- world designMay 19, 2023
- exploritory designsMay 19, 2023
- Introduction(game concept+inspirations)Feb 02, 2023
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