UI


lets look at some ui










aight so lets explain.

1. is the health/ energy bar. its supposed to be artistic, but straight to the point. bar representing health, air coming out of thing representing energy.

2. is the title screen. i want it to be subtle which is why i combined becks powers with it.

3.  last it the loading screen. i want the player to be able to occupy themselves with something, so i  want to have them be able to interact with the photo by pushing wind to occupy themselves while the game loads.

yeah thats it.

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