world design
Angel: Free Lancer(concept) » Devlog
1.
this is the first world/ case. its a corrupt police station mixed with a dusty steroptype.
2.
fire oritated assasin hub
this is the second world. the main gimmick here is the fire which impacts enemies and you. they are also assasins which serves the first picture well. (the hidden part.)
3.
telekenitic evil business.
the final world/ case. and definitely planned to be the hardest. it mixes telepathy together which means all the mechanics before will be here along with some new ones.
yeah thats it again.
Angel: Free Lancer(concept)
just a little project for my visual design class at hostos (college)
Status | Prototype |
Category | Other |
Author | Sleepyboxcat |
More posts
- Mock manualMay 19, 2023
- color schemesMay 19, 2023
- Original conceptsMay 19, 2023
- pixel imposterMay 19, 2023
- pixel artMay 19, 2023
- UIMay 19, 2023
- exploritory designsMay 19, 2023
- Introduction(game concept+inspirations)Feb 02, 2023
Leave a comment
Log in with itch.io to leave a comment.